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Author
Guillaume Plourde, gplourde@gmail.com
Installation
Usage
Apply the Houdini_Ocean modifier to any mesh object. For best result use a plane object with over 100 heigth and width segments. The following properties are avialable,
- Resolution
- Size
- Wind speed
- Wave height
- Shortest wave
- Choppiness
- Wind direction
- Damp Reflection
- Wind Align
- Ocean depth
- Time
- Seed
- Interpolation
Extra Credits
- Drew Whitehouse, original code, Drew.Whitehouse@anu.edu.au
- Christian Schnellhammer, the Maya port of Ocean.h base of the 3dsmax port, cs3d@gmx.de
- Stig Atle Steffensen, PR, testing and demo, steffensensa@gmail.com
Legal
Houdini Ocean Toolkit, 3ds Max
Copyright (C) 2011
Guillaume Plourde,
Drew Whitehouse, ANU Supercomputer Facility,
Christian Schnellhammer
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.